Kalamos

About Kalamos

Kalamos is a reed pen simulator. The pen is a nib — a straight edge of a given width held at a given angle — and the stroke is the area that edge sweeps as it travels. On a touch screen the two corners of the nib are your two fingers, so the width and the angle change as you write, exactly as they do with a cut reed. With one finger, or a mouse, the nib takes the width and angle set by the sliders.

Ink traces a hairline between the two nib corners on every frame, leaving the hatched record of the pen's movement. Vector fits a bezier curve to each edge of the stroke when you lift, giving an outline you can edit: drag its nodes and handles, or pick whole forms up with the move tool.

Outlines follow the conventions of type design — a node at every horizontal and vertical extreme with its handles straight, no more nodes than the curve needs, handles kept inside the tangent triangle, and black contours running counterclockwise — so what you export can go straight into a font editor. Where a stroke crosses itself the outline stays whole and the overlap stays filled.

It was developed by Sina Fakour, at the Arabic Type Unit (ATU) of the American University of Beirut.


Kalamos, from the Greek kálamos, the reed. Interface set in Roboto.

Reed pen simulator